Below you will find pages that utilize the taxonomy term “Mobile”
Mobile Fail Point #2
I’ve just gotten back from a wonderful trip around Italy and have discovered a second endemic fail-point for mobile technology solutions: assuming you always have network connectivity. I suspect this really only applies to mobile phones more than mobile devices that only have wifi. When travelling internationally, your mobile phone becomes incredibly expensive if you leave international data roaming on so while you’re away you only have internet via wifi. When travelling in Italy (and Australia), this means you don’t have internet access, period.
Content In The Mobile World
I had two of our keen young developers (Dylan and Suneth) email me overnight to ask my CTO-ish opinion of trends in the mobile space and how they might apply to Ephox. It’s a very good question – with the advent of BlackBerrys first and now even more so with the iPhone, mobile internet is finally moving from “the future” to “the now”, even if it’s not evenly distributed yet. Of course, Ephox is squarely placed in the enterprise content creation business so no matter how popular the mobile world becomes we’re very unlikely to bring out a mobile phone game or a tip calculator. So here’s my take one where the mobile world is with regard to enterprise content creation.